What GAME ENGINE should you use? πΎ #programming #tech #code #software #gamedev #technology #gaming
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wandamyst1:
βUse Unityβ That aged badly
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βUse Unityβ That aged badly
Giga Chad: Creates your own Game Engine
Unity & Godot both have a non-programming system as well
I have to keep coming to a bunch of my old videos to let everyone know that Unity is NOT the way to go π€£
Me with my own Engine: that's a neat trick of yours
"And it's great for 2D and 3D games" Me: Shit I wanted to make 4D games
Unity messed up, time to switch.
Godot also supports c# as well as some other languages with plugins
Unity is honestly pretty close to unreal in terms of graphics. It is also pretty efficient as it can compile you c# code to cpp and then to binary.
Godot also has C# support btw!
Gamemaker is pretty fun for 2d games too :)
Godot ftw!!! I wouldn't care about the programming languages of engines too much, it is really almost all the same
You can talk about phaserJS or threeJS which use JavaScript :)
Just remember, you can choose not to use a game engine as well. You can go with other libraries too. OpenGL, Pygame, SDL2, SFML, Raylib, etc. are also popular.
I used CryEngine, Unity 3D, and Unreal Engine 5.1. My favorite has to be Unreal Engine 5.1 and I am dedicated to learning Unreal Engine 5.1 more than any other technology/game engine.
"Godot having a open and kind community" That aged well. Because it isn't anymore by alienating 50% of gamers and devs
I use Pygame, Microsoft paint, and VS code. Itβs a ton of fun, can be frustrating though
GameMaker is probably the fastest engine to make simpler games in. The big difference to stuff like Unity is that there isnt a lot of unnecessary features (for most games) that gets in the way, only the stuff you absolutely need
If you wanna make 2d games use gamemaker
godot also supports c++ and csharp