Python, first steps! Today I’m presenting PBR OPTIMIZER — a small but powerful Python tool designed to validate texture libraries quickly and efficiently. It automatically: • Scans a folder of textures • Checks if images are square • Verifies valid power-of-two resolutions • Moves invalid files • Generates a detailed validation report (Want a copy of the script? DM me!) In production environments, clean assets matter. Organization matters. Automation matters. This project is part of my ongoing journey to build practical tools that improve real 3D workflows. Feedback is welcome. Always learning. Always building. Special thanks to the amazing TECHART WORLDS School for their mentorship and inspiration throughout the process. #python #script
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