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Path of Exile 2: Streamlining the Campaign

Gaming

If you find yourself getting lost in the campaign, keep an eye out for cues to help guide you through in Path of Exile 2: Return of the Ancients!

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Comments 100 ericarguello266: Big W. I'll buy both supporter packs if you remove waterway…
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E
ericarguello266 3 months, 2 weeks ago

Big W. I'll buy both supporter packs if you remove waterways or cut down the levers to at most 3.

M
madeleinedelahaye639 3 months, 2 weeks ago

One day, you won't need to do to the Helani gates to confirm they're locked.

R
robinhollow77 3 months, 2 weeks ago

That's what a "glowing root" looks like? I'm gonna need to put on my magnifying glasses to see that holy

J
jacquelinesanchez870 3 months, 2 weeks ago

omg the freythorn ritual is gonna be so much nicer, it was so annoying trying to find the last if you had walked just past it

A
agathe_prévost 3 months, 2 weeks ago

The clues making sense in the context of the areas is so cool!

C
christina.lewis 3 months, 2 weeks ago

I prayed to my Jonathon shrine for months for times like these

D
daniel_wali 3 months, 2 weeks ago

So excited about these changes, and very glad they don't have to come at the cost of first-time player experience or availability of zone XP

A
allenanderson404 3 months, 2 weeks ago

I really liked how in Act 4 our hero interjects into the characters' dialogue. Please add more dialogue for them in the first three acts

R
robert_richardson 3 months, 2 weeks ago

that is very very cool. Love it to learn these things and gradually improve my campaign time.

B
brunamacedo633 3 months, 2 weeks ago

the freythorn one is probably the best thing ever

L
luz_mireles 3 months, 2 weeks ago

W GGG You're the best dev team ever. Never seen that much love into a game.

victoria.solano
victoria.solano 3 months, 2 weeks ago

its good that ggg dont know about yellow paint thank u guys

R
rodneyserene4 3 months, 2 weeks ago

That's the way you do it, directions but grounded in the world. This is very good work, well done.

M
meganseraph65 3 months, 2 weeks ago

The wait is going to be the death of me

W
wandamyst1 3 months, 2 weeks ago

These signs won't stop me from getting lost because I can't read.

C
cynthia.costa 3 months, 2 weeks ago

1:35 that's actually huge

A
andrew_montgomery 3 months, 2 weeks ago

People complain about the waterways but it's the vaal city in both flooded and back in time variants that are possibly the most needlessly vast. What a cool feature it would be to have the map revealed in full when we run back through the city in the past, since we just explored it in the present in it's fungal form.

B
brenda.padilla 3 months, 2 weeks ago

Glad to see these changes. I'm really hoping you can streamline the Act 3 Time Portal in a way so that we can teleport back to camp directly rather than teleporting back to the time portal in the past, going through it to the present for loot/well usage, and then having to slowly go back through the time portal just to get back into a smaller portal hopefully before an area resets. As for other parts of Act 3, perhaps have cheeky statues of Monkeys perhaps with glints of gold pointing the way towards the Forge. Then for the Temple of Filth perhaps some filth waterways leading to it? Oh, one big one to add. The Interlude Act 2 final boss. If you die to him, for any time after you revive to try again, can we take out the slow walk sequence/reveal before the fight starts and just get right to him standing there? Having to do that sequence repeatedly against that boss is just tedious, boring, and frustrating when the boss is already frustrating enough to deal with.

R
robert_richardson 3 months, 2 weeks ago

0:52 - let us play with that level of zoom! Love these additions, subtle indicators help a lot in poe1. A lot of these zones are still very large

A
agathe_prévost 3 months, 2 weeks ago

The main reason I don't create a second character in poe2 is because of the campaign

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