Put Lego Batman in for best optimized game of 2026!!! 📢📢 This is a building problem over so many year as Devs have got more tools in order to bypass the optimization process to make games run well on our hardware. Now it is getting egregious. Just even the fact this was approved is mind-boggling. ==JOIN THE DISCORD!== https://discord.gg/xbVEkhPJ72 WB Games: https://youtu.be/xciD-Vz6T_Q?si=17pHafTCPGB3Utc1 https://youtu.be/gXD7WquBKrI?si=O8hRistHuhYKbjel DC: https://youtu.be/j5ha2VwHJCw?si=9YWq-JewH5b1ARZt IGN: https://youtu.be/N_WV2G3LE7I?si=fvyF3aAve8W9MTWO https://www.pcworld.com/article/3108271/steam-is-building-a-game-performance-estimator-for-your-pc.htmlhttps://www.nvidia.com/en-us/geforce/news/dlss3-ai-powered-neural-graphics-innovations/ https://www.nvidia.com/en-us/geforce/graphics-cards/40-series/?deeplink=tab-con--4 https://www.nvidia.com/en-us/geforce/graphics-cards/50-series/ https://www.nvidia.com/en-us/geforce/news/rtx-5060-desktop-family-laptop-5060-coming-soon/ https://borderlands.2k.com/borderlands-4/news/pc-specs-and-features/ https://help.bethesda.net/#en/answer/68551 https://www.monsterhunter.com/wilds/en-us/game-quality-upgrade/ https://x.com/LEGODCGame/status/2050259053641621918?s=20 https://www.polygon.com/features/22891555/lego-star-wars-the-skywalker-saga-has-led-to-extensive-crunch-at-tt-games/ 0:00- make it stop 0:50- how we have arrived here 4:00- Lego Batman.... 6:50- generating from 15 to 30 FPS 9:31- this is backwards... 10:18- They wanted this 12:34- skill issue 14:41- self-fulfilling prophecy 16:48- how do they approve this?
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I have unreal engine 5 fatigue
How can a lego game run THAT bad
Monitor manufacturers: We'll make 144Hz more affordable. GPU cartel: 15 to 30 FPS is the new gold standard.
I can't wait to see the FPS comparison between Batman: Arkham Knight and Lego Batman: Legacy.
Fucking arkham knight runs 60 fps at 1080p on my old gtx 1650 laptop lmao what are they doing nowadays 😭😭
Imagine 15fps to 30 fps with upscaling using dlss from 360p to 720p. Optimisations is dead 😂
Unreal Enging 5 label means death on arrival these days.
I feel like the Game award show should start giving a Best Optimized Game award as encouragement to make games run properly and point the industry in the right direction if nothing else.
forget the fake frames, we're going to get fake games soon
Jensen's Law: Frame-Gen doubles every 6-12 months. So, in around 2030, this comment would be about 1 real frame after the video came out.
I like that Steam is pushing for honest hardware recommendations. Poorly optimized games will hurt the sales of said games, which is what needs to happen.
And with the upcoming dlss5, they can now hallucinate the frame instead
In 2030 they'll just send you an email with two 640x480 screenshots of the game and tell you scale them up and interpolate the gameplay yourself...
They've optimized their CEO income 👍
Bat computer is indeed required to play the new Lego Batman game.
The audience for all of this "frame generation is real performance" talk the past couple years is just shareholders and industry suits. That's it. Consumers don't want this or like this.
You need framegen for 30fps, but the average user don't even have the gpu for that....
and everyone called me crazy for thinking companies will stop optimising games when all the DLSS bs started.. well.. look where we are now, whose crazy now?
So, you wanna tell me, that you run this game at LOW settings, at 625p resolution, and only get 15 FPS?? All that, in a LEGO game. What a fantastic time to live in
The problem with DLSS and especially Frame Generation is not even just the “fake frames” discussion anymore. My issue is that monopolized technologies are fundamentally worthless for the industry as a whole. And yes, I mean worthless from a technological perspective, not from the perspective of a consumer hyped by marketing. If a technology only works on one vendor’s hardware, it does not meaningfully advance the entire industry. It only strengthens brand lock-in. DLSS is a perfect example. If you own AMD or Intel hardware, you simply cannot use it. That instantly limits its actual value for gaming, software development, research, AI workloads, and long-term technological progress. Meanwhile, more open approaches like FSR are objectively more useful for the ecosystem because other hardware vendors can also benefit from them. Even if the quality is not always better, the technology itself has more value because it is accessible beyond a single corporation’s ecosystem. That’s the real issue. Every company is cooking its own proprietary solution, trying to build its own monopoly instead of pushing standards the entire industry could improve together. Nvidia just happens to be extremely good at it. And honestly, the last years of GPU development increasingly feel like companies selling us workarounds instead of actual progress. Instead of optimizing games properly or delivering raw performance gains, we now get “AI generated frames” used as a marketing shield for poor optimization and stagnating hardware improvements. From a broader technology perspective, the entire industry is starting to look like a giant circle jerk of competing proprietary ecosystems rather than genuine innovation that benefits everyone.