Gears of War: E-Day took center stage at Unreal Fest Chicago, and Coalition showed how it is utilizing Unreal Engine to bring the world of this prequel to life in a way never seen before. The walkthrough showed Marcus Fenix in the city of Kalona, but this time without the threat of enemies around every corner. Instead, this let the team show off the hundreds of light sources with MegaLights that "greatly improve the visual fidelity of everything from environment destruction to volumetrics and muzzle flashes." It was also shown how all of these new tools allow the devs to iterate faster and increase per pixel-visual complexity without compromising resolution or framerate. See how it all comes together soon, as Gears of War: E-Day will be released on Xbox Series X/S and PC on October 6, 2026. #ign #gaming #summerofgaming
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Who remembers the Gears 2 tech demo… the meat cubes 😬
IGN back with the 1080p upload for tech demos specfically about visual fidelity 👏
October can’t come quick enough
The reload sounds of the guns are so satisfying
One thing about TC is that they're one of the very rare devs that know how to optimize their games using Unreal Engine
Destructable environments making a comback in gaming thank god
Dayum, I remembered it used to be Cliff who hosted the tech demo for Gears 2 waay back then iirc
Looks great 👍🏻
Thanks for posting this in 1080p. I am sure this is what everyone wanted! 👍👍
Have to appreciate that when Gears of War originally came out, most people still owned a CRT TV. Having a full wall of working CRTs is awesome.
The sounds got alot of crunch and bass, we might be back boys.
I REALLLLLLLLY hope the Gears of War franchise lives beyond this game's release
looks like the proper first next gen game.
the narrator is 110% a transformer
we've had like 4 GoW games between GTA 5 and GTA 6.
Love the sounds of the retro lancer in this game, its perfect !
This is it baby, hold me.
1:44 protip for the zoomer devs. CRT televisions will no longer display an image with big holes in them puncturing the vacuum-sealed glass tube. It's not like an lcd where it still kinda displays things with a glitched impact spot.
That reload meter in the center of the screen needs to go. Put it back where it used to be.
The graphic is insane, good job 👏