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“Human eye can only see in 24FPS” #carterpcs #tech #gaming #minecraft

Tech

“Human eye can only see in 24FPS” #carterpcs #tech #gaming #minecraft

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hugo.ozuna 2 weeks ago

Your eyes gave motion blur, but minecraft doesnt

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pietrawhisper21 2 weeks ago

MIT Studies show 13 milliseconds, or about 77 FPS is the higher end of the average human's ability to process visual stimulation. So anything over 80-90 fps is usually placebo.

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gabrieltempest28 2 weeks ago

According to scientists that studied the limits of this at Rockefeller university. The human eye can generally start to blur motion at 60 Hz(a flashing light at 60Hz will appear to be a solid light), but we can still detect changes in that light in as high as 1000Hz in certain human eyes. This work is heavily being used in conjunction with the work from Cambridge university of how many pixels the human eye can perceive (256 megapixels but focused in the center btw) to find the absolute limits of what technology needs for humans

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abeerbath407 2 weeks ago

It’s like around 1000 fps for lights and flashes and 100-250 fps for human eye sight

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trinidad_apodaca 2 weeks ago

I think he forgot a 0...

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brenocosmos37 2 weeks ago

Human eye function is based on photoreceptors which don't have a set refresh rate, and also aren't a monolith. Its possible for certain receptors to become over stimulated and respond to light changes slower, but that isn't uniform for the entire field of vision.

christine_woods
christine_woods 2 weeks ago

my EYES went from 60 fps, to 5000 fps

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leon_rogers 2 weeks ago

a really good test is looking at a car wheel while driving because of the rotation

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brianmartin440 2 weeks ago

Bro said that like the human brain operates in frames

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victoire.lucas 2 weeks ago

The human eye does see "24 fps" but the rate is so much different then a monitor. The higher the fps on a screen the more often difference between your eyes and the screen will be filled. (Don't judge the way I put this, your eyes see a constant flow, but 24 frames is the speed at which most eyes begin to hit their (close to) cap when it comes to fluent motion. Just because they hit there (close to) cap, doesn't mean the little more frames aren't gonna help.)

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maríacristina_deanda 2 weeks ago

It's unironically true for some people. We are just literally built different

pedrolucas.abreu
pedrolucas.abreu 2 weeks ago

Actually, he's technically right cause the human brain needs a minimum of 15-24 fps to process stuff

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cynthia.horn 2 weeks ago

damn, that’s a beautiful seed!

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sabrina_king 2 weeks ago

For anyone wondering, humans can see well over 250fps

angela.patterson
angela.patterson 2 weeks ago

They need to make monitors that work like human eyes not with pixels and fps

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brenda.padilla 2 weeks ago

"I made the numbers up for a dramatic effect"

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normamcconnell229 2 weeks ago

This is some shit middle schoolers say during lunch

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eloisa.cardenas 2 weeks ago

Technically speaking, our eyes have a very limited "fps," but the brain fills up the gaps. It's like AI frame generation

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christopherharper955 2 weeks ago

Below 120 it's definitely noticeable. You have to experience higher refresh rate to understand that 30, 60 or even 90 aren't as smooth as you thought

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reecehopkins473 2 weeks ago

Get of the drugs got me 🤣