https://starforgepc.com/LegendarySF Support future videos: https://www.patreon.com/legendarydrops ► Business Inquiries: [email protected] ► https://kick.com/legendarydrops ► My Twitch: https://www.twitch.tv/legendary_drops ► The Discord: https://discord.gg/6BDVvA7uuZ ► My Twitter: https://twitter.com/ALegendaryDrops #gaming #legendarydrops #destiny2 #bungie #marathon Thanks for watching! On this channel, you’ll find long-form video essays about gaming’s biggest stories from studio collapses and corporate greed to the creative risks that still push the medium forward. I break down industry trends, publisher decisions, and the economics behind how games are made, marketed, and sold. Whether it’s GTA 6, Elden Ring, Baldur's Gate 3, Path of Exile 2, Call of Duty, Battlefield, Pokémon, or the next doomed live-service experiment, I cover how the industry’s biggest names keep shaping and breaking the games we play. From deep dive analysis on publishers like EA, Bungie, Blizzard, Activision, Ubisoft, Sony, and Microsoft to commentary on indie hits like Palworld and Expedition 33, every video cuts through the marketing to get to what actually matters: how this industry works, who it’s failing, and why players deserve better.
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Choosing Marathon over Destiny was wild considering Destiny had over 72M players in it's lifetime, that kind of interest doesn't go un-noticed, not to mention that Destiny is the only reason Marathon got made to begin with.
Imagine if Activision made a brand new IP that was rejected by the masses, so they shut down Call of Duty thinking it would force everyone to play their new game. It’d be financial suicide.
This time next year I don't think Bungie will still exist.
If you don’t serve the customer, don’t expect them to pay you
I quit Destiny many years ago due to their aggressive monetization, pricing, and general lack of care. While I hate what they've become, many original developers still work there, its their leadership that needs to be laid off, not their staff. I'm logging in June 9th and playing with everyone else just to send the message its not us, its THEM who drove people away.
The AAA industry is collapsing under the weight of its own hubris and I have zero sympathy or fs to give.
You have the sole crack cocaine operation on the planet, and you launch it into the sun, then ask why no one is purchasing crack anymore. SMH
A "bad" Destiny 3 would have been less disastrous than Marathon
The live service games over the years have taught me one thing, to never pay a single cent to one ever again. Unless it has an offline campaign that is worth the buy-in price i pass even just trying it out at this point.
The worst part of it all? They're finally giving us all the things we always asked for. SRL, new life breathed into Destinations, the Director is back, reprised dungeons and raids with the new tier system and armor sets... And that was just the first article of many, with another 2 coming later today. And they're doing all this stuff that would have easily saved the game just as they behead it.
Bungies just a name now, the actual people who made the games we loved back then no longer exist
We don't want 30 live service games We don't want 20 live service games We don't want 10 live service games We don't want 3 more live service games We don't want any more live service games
Management incompetence is a disease that has affected every industry. It's like watching Idiocracy unfold at a greatly accelerated rate.
Games need to be made by gamers again. Edit: I love the timing of the clips. If people know, they underline what you talk about. Especially that betrayal scene.
Cayde 6:How's Marathon?
Doubling down on failure is crazy work.
If they had kept Destiny 2 running while branching out, we wouldn't even be mad. Not only that, they'd have a safety net in case something went wrong. You have to be high on your own kool-aid to abandon an existing playerbase then think your next game is guaranteed to success because you made it.
It’s hilarious how people are acting shocked that Destiny 2 is shutting down. The game was an absolute nightmare for new players; it felt less like a hobby and more like a second job that demanded 100 euros a year just to stay relevant. On top of the insane entry fee, it was stuffed to the brim with microtransactions and hidden pay-to-win mechanics. Right before the announcement, the player count on PC alone was cratering down to 9k or 10k players. Somehow, the community has collective amnesia and completely forgot that for years now, the most popular, viral Destiny videos on YouTube weren't about how great the game was they were long essays explaining exactly how bad the game had become.
I use to like watching movies. Now I have no interest. I use to like gaming online. Now I have no interest. Both industries said they didn't want me.
You have the only crack cocaine operation on the planet, and you launch that operation into the sun, and proceed to wonder why nobody’s buying the crack anymore. SMH.